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Realms Playtest Launches, Merging Frontier and Blitz

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Written with artificial intelligence.

Realms Playtest Launches, Merging Frontier and Blitz

The Realms playtest officially opened on October 21 at play.realms.party, combining the Frontier and Blitz modes on a single site. Developer djizus shared details about the extensive rebuild of the game, which has been ongoing since August.

Overview of the Playtest

The Realms playtest is now live as of October 21, accessible at play.realms.party. This platform integrates both the Frontier and Blitz game modes, allowing players to explore them side by side.

Development Insights

According to developer djizus, the Loot Realms team has been extensively rebuilding the game since August. This includes merging separate game clients into one unified application, redirecting older paths such as /blitz and /frontier to the new site. Future plans involve a shared in-game HUD for all game modes, although this project is still in progress.

Realms Playtest Launches, Merging Frontier and Blitz
Image generated with AI

Key Changes in Frontier

The Frontier mode has undergone significant changes, particularly its economy. Notably, production now operates without requiring inputs, allowing buildings to produce continuously. Players will incur costs only when managing armies. Additional updates include a redesigned client and new contracts, enhancing gameplay dynamics.

Blitz Gameplay Mechanics

Blitz matches are structured to last 60 minutes, divided into six-minute segments. Players compete under identical conditions, leading to four entry brackets: Recruit, Gladiator, Warrior, and Elite, with varying entry requirements. The latest updates have improved gameplay efficiency, significantly reducing lag and load times during matches.

RealmsPlaytestBlitzFrontierDjizus
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